program RPG;

uses
  Forms,
  uEngine in 'uEngine.pas' {GameEngine},
  uAction in 'uAction.pas',
  uMap in 'uMap.pas',
  uObject in 'uObject.pas',
  uRoom in 'uRoom.pas',
  uTile in 'uTile.pas',
  uTileSet in 'uTileSet.pas',
  uCommandReader in 'uCommandReader.pas',
  uFileSystem in 'uFileSystem.pas',
  uFiend in 'uFiend.pas',
  uItems in 'uItems.pas',
  uTexture in 'uTexture.pas';

{$R *.res}

begin
  Application.Initialize;
  Application.CreateForm(TGameEngine, GameEngine);
  Application.Run;
end.
